TY - JOUR
T1 - Virtual interaction and visualisation of 3D medical imaging data with VTK and unity
AU - Wheeler, Gavin
AU - Deng, Shujie
AU - Toussaint, Nicolas
AU - Pushparajah, Kuberan
AU - Schnabel, Julia A.
AU - Simpson, John M.
AU - Gomez, Alberto
N1 - Publisher Copyright:
© 2018 Institution of Engineering and Technology.All right reserved.
PY - 2018
Y1 - 2018
N2 - The authors present a method to interconnect the Visualisation Toolkit (VTK) and Unity. This integration enables them to exploit the visualisation capabilities of VTK with Unity’s widespread support of virtual, augmented, and mixed reality displays, and interaction and manipulation devices, for the development of medical image applications for virtual environments. The proposed method utilises OpenGL context sharing between Unity and VTK to render VTK objects into the Unity scene via a Unity native plugin. The proposed method is demonstrated in a simple Unity application that performs VTK volume rendering to display thoracic computed tomography and cardiac magnetic resonance images. Quantitative measurements of the achieved frame rates show that this approach provides over 90 fps using standard hardware, which is suitable for current augmented reality/virtual reality display devices.
AB - The authors present a method to interconnect the Visualisation Toolkit (VTK) and Unity. This integration enables them to exploit the visualisation capabilities of VTK with Unity’s widespread support of virtual, augmented, and mixed reality displays, and interaction and manipulation devices, for the development of medical image applications for virtual environments. The proposed method utilises OpenGL context sharing between Unity and VTK to render VTK objects into the Unity scene via a Unity native plugin. The proposed method is demonstrated in a simple Unity application that performs VTK volume rendering to display thoracic computed tomography and cardiac magnetic resonance images. Quantitative measurements of the achieved frame rates show that this approach provides over 90 fps using standard hardware, which is suitable for current augmented reality/virtual reality display devices.
UR - http://www.scopus.com/inward/record.url?scp=85056374892&partnerID=8YFLogxK
U2 - 10.1049/htl.2018.5064
DO - 10.1049/htl.2018.5064
M3 - Article
AN - SCOPUS:85056374892
SN - 2053-3713
VL - 5
SP - 148
EP - 153
JO - Healthcare Technology Letters
JF - Healthcare Technology Letters
IS - 5
ER -