TY - GEN
T1 - User Needs for Digital Creativity Support Systems in an Occupational Context
AU - Prasch, Lorenz
AU - Bruch, Lena aus dem
AU - Bengler, Klaus
N1 - Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2022
Y1 - 2022
N2 - In a two-step study, an interview followed by an online questionnaire, we investigated the potential and user needs for systems that can support humans in the context of creative work. We found that participants usually follow a general creative process in problem identification, preparation, idea generation and idea evaluation, while frequently jumping and iterating between those phases. Interviewees as well as survey participants had greater difficulties in divergent thinking as opposed to convergent thinking and used convergent thinking more often in their daily work. Since advice from colleagues was most frequently sought out during the idea generation phase, this phase provides the greatest opportunity for a creativity support system. Most participants work primarily using computers and digital tools, both alone as well as in teams. It was mentioned that especially information research can be very time consuming. Therefore, from a user’s point of view, development of an inspirational assistant that can facilitate research as well as collaboration in a digital way seems to be the most promising approach for creativity support systems for creative workers.
AB - In a two-step study, an interview followed by an online questionnaire, we investigated the potential and user needs for systems that can support humans in the context of creative work. We found that participants usually follow a general creative process in problem identification, preparation, idea generation and idea evaluation, while frequently jumping and iterating between those phases. Interviewees as well as survey participants had greater difficulties in divergent thinking as opposed to convergent thinking and used convergent thinking more often in their daily work. Since advice from colleagues was most frequently sought out during the idea generation phase, this phase provides the greatest opportunity for a creativity support system. Most participants work primarily using computers and digital tools, both alone as well as in teams. It was mentioned that especially information research can be very time consuming. Therefore, from a user’s point of view, development of an inspirational assistant that can facilitate research as well as collaboration in a digital way seems to be the most promising approach for creativity support systems for creative workers.
KW - Creativity support systems
KW - Human machine interaction
KW - New work
KW - User needs
UR - http://www.scopus.com/inward/record.url?scp=85111449576&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-74614-8_83
DO - 10.1007/978-3-030-74614-8_83
M3 - Conference contribution
AN - SCOPUS:85111449576
SN - 9783030746131
T3 - Lecture Notes in Networks and Systems
SP - 667
EP - 674
BT - Proceedings of the 21st Congress of the International Ergonomics Association, IEA 2021
A2 - Black, Nancy L.
A2 - Neumann, W. Patrick
A2 - Noy, Ian
PB - Springer Science and Business Media Deutschland GmbH
T2 - 21st Congress of the International Ergonomics Association, IEA 2021
Y2 - 13 June 2021 through 18 June 2021
ER -