Abstract
The representation of users is specifically important for Virtual/Mixed/Augmented Reality (VR/MR/AR) applications. The development of technological solutions and the understanding of underlying cognitive effects challenges human-computer interaction (HCI) and related disciplines. A number of interesting research questions, such as realism of appearance and behavior as well as their effects on perception and user behavior arise, that are yet to be explored. To support a discussion and the generation of a common agenda, we will organize a half-day workshop on User-Embodied Interaction in VR (UIVR) gathering researchers and practitioners emphasizing the discussion of different positions on applications and findings to collect guidelines for future developments.
| Original language | English |
|---|---|
| Journal | Lecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI) |
| DOIs | |
| State | Published - 2020 |
| Externally published | Yes |
| Event | Mensch und Computer 2020, MuC 2020 - Workshop on 7. Mensch-Maschine-Interaktion in sicherheitskritischen Systemen - Human and Computer 2020, MuC 2020 - Workshop on the 7th Human-Machine Interaction in Safety-Critical Systems - Magdeburg, Germany Duration: 6 Sep 2020 → 9 Sep 2020 |
Keywords
- User embodiment
- avatars
- body ownership
- embodied interaction
- social interaction
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