Abstract
The advances in computer graphics technology plus the increased complexity of finite element simulations of the crash behavior of a car body have resulted in the need for new visualization techniques to facilitate the analysis of such engineering computations. The virtual reality system VtCrash provides novel computer-human interface techniques for intuitive and interactive analysis of large amounts of crash simulation data. VtCrash takes geometry and physical properties data as input and enables the user to enter a virtual crash and to interact with any part of the vehicle.
| Original language | English |
|---|---|
| Pages | 209 |
| Number of pages | 1 |
| State | Published - 1997 |
| Externally published | Yes |
| Event | Proceedings of the 1997 IEEE Virtual Reality Annual International Symposium - Albuquerque, NM, USA Duration: 1 Mar 1997 → 5 Mar 1997 |
Conference
| Conference | Proceedings of the 1997 IEEE Virtual Reality Annual International Symposium |
|---|---|
| City | Albuquerque, NM, USA |
| Period | 1/03/97 → 5/03/97 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
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