TY - GEN
T1 - Towards real-time modeling and haptic rendering of deformable objects for point cloud-based Model-Mediated Teleoperation
AU - Xu, Xiao
AU - Steinbach, Eckehard
N1 - Publisher Copyright:
© 2014 IEEE.
PY - 2014/9/3
Y1 - 2014/9/3
N2 - We propose a novel radial function-based deformation (RFBD) approach to enable real-time modeling and haptic rendering of deformable objects for point cloud-based Model-Mediated Teleoperation (pcbMMT). In the pcbMMT system, a time-of-flight camera is employed on the slave side to capture a 3D point cloud model of the remote environment. This environment model is transmitted to the master along with the estimated model parameters, including the dynamics of the object's surface deformation and the physical properties such as the stiffness, friction coefficient, etc. Due to the simplicity of the RFBD approach, the model parameters of the remote environment can be obtained in real time. On the master side, a local copy of the environment model is maintained according to the received parameters. Both the haptic rendering and deformation simulation are based on this local model, running at 1kHz. Thus, a good compromise is achieved between the model accuracy and the computational time for online parameter identification. Experiments verify the feasibility of the proposed approach, and show the results of the object deformation for different model parameters.
AB - We propose a novel radial function-based deformation (RFBD) approach to enable real-time modeling and haptic rendering of deformable objects for point cloud-based Model-Mediated Teleoperation (pcbMMT). In the pcbMMT system, a time-of-flight camera is employed on the slave side to capture a 3D point cloud model of the remote environment. This environment model is transmitted to the master along with the estimated model parameters, including the dynamics of the object's surface deformation and the physical properties such as the stiffness, friction coefficient, etc. Due to the simplicity of the RFBD approach, the model parameters of the remote environment can be obtained in real time. On the master side, a local copy of the environment model is maintained according to the received parameters. Both the haptic rendering and deformation simulation are based on this local model, running at 1kHz. Thus, a good compromise is achieved between the model accuracy and the computational time for online parameter identification. Experiments verify the feasibility of the proposed approach, and show the results of the object deformation for different model parameters.
KW - model-mediated teleoperation
KW - point cloud model
KW - radial function-based deformation
UR - https://www.scopus.com/pages/publications/84937153983
U2 - 10.1109/ICMEW.2014.6890578
DO - 10.1109/ICMEW.2014.6890578
M3 - Conference contribution
AN - SCOPUS:84937153983
T3 - 2014 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2014
BT - 2014 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2014
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2014 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2014
Y2 - 14 July 2014 through 18 July 2014
ER -