Towards a management theory for the introduction of IT innovations in top level sports

Mina Ghorbani, Martin Lames

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Recent years have seen an increasing number of introduction of IT innovations in top level sports in almost each competitive nation. Practical experiences show that it is a long way with many pitfalls leading from a technological innovation to its successful introduction in sports. The idea of this paper is to make use of management concepts brought forward in economy to provide a conceptual framework for this task. The benefit would be to circumvent common problems, to prepare innovators for typical ones and to improve each stakeholder’s understanding of the process. Product and innovation life cycle theory, innovation management theory, and customer relationship management theory are described in the paper. Applicability to the problem under investigation is discussed, and important contributions as well as conceptual differences are pointed out. As examples for best practice, two IT innovations introduced recently in German top level sports are analyzed. National teams (male and female) in the Paralympic sport goalball and Olympic beach-volleyball introduced a computer based match analysis system. One may conclude that it is helpful to borrow conceptual knowledge from economy to better understand the introduction of IT innovations in top level sports.

Original languageEnglish
Title of host publicationProceedings of the 10th International Symposium on Computer Science in Sports, ISCSS
EditorsPaul Chung, Andrea Soltoggio, Christian W. Dawson, Qinggang Meng, Matthew Pain
PublisherSpringer Verlag
Pages43-49
Number of pages7
ISBN (Print)9783319245584
DOIs
StatePublished - 2016
Event10th International Symposium of Computer Science in Sport, IACSS/ISCSS 2015 - Loughborough, United Kingdom
Duration: 9 Sep 201511 Sep 2015

Publication series

NameAdvances in Intelligent Systems and Computing
Volume392
ISSN (Print)2194-5357

Conference

Conference10th International Symposium of Computer Science in Sport, IACSS/ISCSS 2015
Country/TerritoryUnited Kingdom
CityLoughborough
Period9/09/1511/09/15

Keywords

  • Customer relations management
  • Game analysis systems
  • IT innovations
  • Product life cycle
  • Top level sports

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