Toward a Game-like Experience: Design of a Modern User Interface of a Simulation Game for Teaching Business Process Digitalization

Borys Levkovskyi, Maksym Bondarenko, Marco Ring, George Strimbu, Matthias Utesch, Helmut Krcmar

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Educators have recently been searching for new teaching methods other than traditional frontal lectures, and the ongoing pandemic has drastically boosted this process. Information systems (IS) education is no exception, since, in addition to the challenges of virtual learning, some IS concepts, like Digital Transformation or Business Process Management, lead to better mastering of the learning objectives when taught with some hands-on experience. One method of providing such an experience is the adoption of simulation business games. However, while the learning effect of the existing games is proven to be positive, their user interfaces (UI) are often criticized, which is also reflected in the research. Thus, taking one such game as an example, we propose a way to improve its UI by analyzing non-educational games with simulation aspects with a focus on requirements definition for the game UI in the educational context. Afterward, we implement the ten gathered requirements into a UI prototype by utilizing the SCRUM method, and finally, we evaluate our UI with an expert interview as well as by showcasing it to our target audience and gathering their opinion using the System Usability Scale (SUS) questionnaire. Our research leads to a drastic improvement of the SUS score, compared to the previous version, thus paving the way to implementing further scenarios for teaching business process digitalization.

Original languageEnglish
Title of host publicationProceedings of the 2022 IEEE Global Engineering Education Conference, EDUCON 2022
EditorsMohammed Jemni, Ilhem Kallel, Abdeljalil Akkari
PublisherIEEE Computer Society
Pages1849-1857
Number of pages9
ISBN (Electronic)9781665444347
DOIs
StatePublished - 2022
Event13th IEEE Global Engineering Education Conference, EDUCON 2022 - Tunis, Tunisia
Duration: 28 Mar 202231 Mar 2022

Publication series

NameIEEE Global Engineering Education Conference, EDUCON
Volume2022-March
ISSN (Print)2165-9559
ISSN (Electronic)2165-9567

Conference

Conference13th IEEE Global Engineering Education Conference, EDUCON 2022
Country/TerritoryTunisia
CityTunis
Period28/03/2231/03/22

Keywords

  • Business Process Digitalization
  • Information Systems Education
  • Simulation Games
  • System Usability Scale
  • User Interface

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