The use of reality models in augmented reality applications

Gudrun Klinker, Didier Stricker, Dirk Reiners

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

Augmented reality (AR) is a technology by which a user's view of the real world is augmented with additional information from a computer model. AR applications require a very accurate model of the environment (a reality model) to augment the current view seamlessly with synthetic information (the virtual model). In this paper, we report on the problems we encountered with image data from real exterior construction sites. We discuss quality requirements for reality models in order to be useful in AR applications, and we outline potential further needs for reality models.

Original languageEnglish
Title of host publication3D Structure from Multiple Images of Large-Scale Environments - European Workshop, SMILE 1998, Proceedings
EditorsReinhard Koch, Luc Van Gool
PublisherSpringer Verlag
Pages275-289
Number of pages15
ISBN (Print)3540653104, 9783540653103
DOIs
StatePublished - 1998
Externally publishedYes
EventWorkshop on 3D Structure from Multiple Images of Large-Scale Environments, SMILE 1998 - Freiburg, Germany
Duration: 6 Jun 19987 Jun 1998

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume1506
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceWorkshop on 3D Structure from Multiple Images of Large-Scale Environments, SMILE 1998
Country/TerritoryGermany
CityFreiburg
Period6/06/987/06/98

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