The skeleton algorithm for self-collision avoidance of a humanoid manipulator

Agostino De Santis, Alin Albu-Schäffer, Christian Ott, Bruno Siciliano, Gerd Hirzinger

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

61 Scopus citations

Abstract

For use in unstructured domains, highly redundant multi-arm robotic systems need both deliberative and reactive control schemes, in order to safely interact with the environment. The problem of collisions is crucial. A robust reactive algorithm, named the "skeleton algorithm", is proposed for the real-time generation of self-collision avoidance motions, where only proprioceptive sensory data are needed. The algorithm is applied to the DLR humanoid manipulator Justin, and a joint-torque control is used, where the collision avoidance torques are summed to the desired torques corresponding to other tasks; experimental results are reported.

Original languageEnglish
Title of host publication2007 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, AIM
DOIs
StatePublished - 2007
Externally publishedYes
Event2007 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, AIM - Zurich, Switzerland
Duration: 4 Sep 20077 Sep 2007

Publication series

NameIEEE/ASME International Conference on Advanced Intelligent Mechatronics, AIM

Conference

Conference2007 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, AIM
Country/TerritorySwitzerland
CityZurich
Period4/09/077/09/07

Keywords

  • Humanoid robots
  • Kinematics
  • Reactive control
  • Self-collision avoidance

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