The effect of isolated disparity on depth perception in real and virtual environments

Abdeldjallil Naceri, Ryad Chellali

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

11 Scopus citations

Abstract

In this paper, we investigated depth perception in real and virtual environments when binocular disparity is the sole distance cue. The observers were asked to estimate the relative depth of spheres verbally in virtual and actual environments. Constant apparent sized stimuli were used to measure the just-noticeable difference in depth perception, thus avoiding providing a size gradient cue. Results of the experiments revealed individual differences in virtual reality in contrast to reality. Specifically a subgroup of observers had difficulty perceiving the depth of virtual spheres in virtual reality, which may indicate that they rely on apparent size for judging depth. Furthermore, the just-noticeable differences were more variable in the virtual environment than with real objects. Our results reveal individual differences when the disparity-driven convergence cue is the only distance cue provided in virtual reality.

Original languageEnglish
Title of host publicationIEEE Virtual Reality Conference 2012, VR 2012 - Proceedings
Pages107-108
Number of pages2
DOIs
StatePublished - 2012
Externally publishedYes
Event19th IEEE Virtual Reality Conference, VR 2012 - Costa Mesa, CA, United States
Duration: 4 Mar 20128 Mar 2012

Publication series

NameProceedings - IEEE Virtual Reality

Conference

Conference19th IEEE Virtual Reality Conference, VR 2012
Country/TerritoryUnited States
CityCosta Mesa, CA
Period4/03/128/03/12

Keywords

  • I.3.7 [Computing Methodologies]: COMPUTER GRAPHICS - Three-Dimensional Graphics and Realism[virtual realities]

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