The Counterintuitive Concept of Ergodicity in the Context of a Business Simulation Game

Chrysa Bika, Sarah Koblitz, Nilüfer Faizan, Robert Heininger, Matthias Christoph Utesch, Helmut Krcmar

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The concept of ergodicity as described in the London Mathematical Laboratory seems very counterintuitive. Something is ergodic when its time average equals to its expectation value. Transferring this sentence into a more suitable real-life situation, one can say pooling and sharing earnings will increase one’s wealth steadily over time. One may wonder why should they cooperate with each other when they all have bad exterior conditions? Will cooperation not make everything worse? We developed a Business Simulation Game, New Rising of the Ylsung concept, which tests different parameters to visualize the concept of ergodicity. We distinguished that in most of the cases it brings a greater advantage to collaborate than to work by oneself. Moreover, the simulation helps high school students to understand the research of the London Mathematical Laboratory in a playful manner. Hence, they do not have to read research papers, but simply play through our Business Simulation Game while adjusting the parameter sets and analyzing the graphs. Our main aim is to find out to what extend the application of different parameters between cooperation and non-cooperation differ from each other and how the application of those looks in real-life scenarios.

Original languageEnglish
Title of host publicationEducating Engineers for Future Industrial Revolutions - Proceedings of the 23rd International Conference on Interactive Collaborative Learning ICL2020
EditorsMichael E. Auer, Tiia Rüütmann
PublisherSpringer Science and Business Media Deutschland GmbH
Pages542-553
Number of pages12
ISBN (Print)9783030681975
DOIs
StatePublished - 2021
Event23rd International Conference on Interactive Collaborative Learning, ICL 2020 - Tallinn, Estonia
Duration: 23 Sep 202025 Sep 2020

Publication series

NameAdvances in Intelligent Systems and Computing
Volume1328 AISC
ISSN (Print)2194-5357
ISSN (Electronic)2194-5365

Conference

Conference23rd International Conference on Interactive Collaborative Learning, ICL 2020
Country/TerritoryEstonia
CityTallinn
Period23/09/2025/09/20

Keywords

  • Business simulation
  • Economic concept
  • Ergodicity
  • Ergodicity economics
  • Game
  • Playful learning

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