@inproceedings{ecc5a3f93a9749729d9f4d93fd1f870f,
title = "The AGILO autonomous robot soccer team: Computational principles, experiences, and perspectives",
abstract = "This paper describes the computational model underlying the AGILO autonomous robot soccer team, its implementation, and our experiences with it. The most salient aspects of the AGILO control software are that it includes (1) a cooperative probabilistic game state estimator working with a simple off-the-shelf camera system; (2) a situated action selection module that makes ample use of experience-based learning and produces coherent team behavior even if inter-robot communication is perturbed; and (3) a playbook executor that can perform preprogrammed complex soccer plays in appropriate situations by employing plan-based control techniques. The use of such sophisticated state estimation and control techniques distinguishes the AGILO software from many others applied to mid-size autonomous robot soccer. The paper discusses the computational techniques and necessary extensions based on experimental data from the 2001 robot soccer world championship.",
author = "Michael Beetz and Sebastian Buck and Robert Hanek and Thorsten Schmitt and Bernd Radig",
year = "2002",
language = "English",
isbn = "9781581134803",
series = "Proceedings of the International Conference on Autonomous Agents",
publisher = "Association for Computing Machinery (ACM)",
number = "1",
pages = "805--812",
booktitle = "Proceedings of the International Conference on Autonomous Agents",
edition = "1",
note = "Proceedings of the 1st International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 2002 ; Conference date: 15-07-2002 Through 19-07-2002",
}