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Take a look through my eyes: An augmented reality planning communication system

  • Technical University of Munich

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

6 Scopus citations

Abstract

Participation and communication in urban planning, visualisation, spatial perception, and motivation through gamification are discussed and system requirements derived. An augmented reality multi-client communication prototype is described improving transparency and utilising local expertise in planning processes. The selection, processing and visualisation of planning data takes individual stakeholders knowledge and skill levels, cultural backgrounds, and interests into account to facilitate understanding through moderation and the ability to change perspective.

Original languageEnglish
Title of host publicationCAADRIA 2018 - 23rd International Conference on Computer-Aided Architectural Design Research in Asia
Subtitle of host publicationLearning, Prototyping and Adapting
EditorsSuleiman Alhadidi, Kristof Crolla, Weixin Huang, Patrick Janssen, Tomohiro Fukuda
PublisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
Pages379-388
Number of pages10
ISBN (Electronic)9789881902603
StatePublished - 2018
Event23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting, CAADRIA 2018 - Beijing, China
Duration: 17 May 201819 May 2018

Publication series

NameCAADRIA 2018 - 23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting
Volume1

Conference

Conference23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting, CAADRIA 2018
Country/TerritoryChina
CityBeijing
Period17/05/1819/05/18

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 11 - Sustainable Cities and Communities
    SDG 11 Sustainable Cities and Communities
  2. SDG 16 - Peace, Justice and Strong Institutions
    SDG 16 Peace, Justice and Strong Institutions

Keywords

  • Augmented Reality
  • Communication
  • Gameification
  • Public Participation
  • Visualisation

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