Supervised Contrastive Learning for Game-Play Frustration Detection from Speech

Meishu Song, Emilia Parada-Cabaleiro, Shuo Liu, Manuel Milling, Alice Baird, Zijiang Yang, Björn W. Schuller

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Frustration is a common response during game interactions, typically decreasing a user’s engagement and leading to game failure. Artificially intelligent methods capable to automatically detect a user’s level of frustration at an early stage are hence of great interest for game designers, since this would enable optimisation of a player’s experience in real-time. Nevertheless, research in this context is still in its infancy, mainly relying on the use of pre-trained models and fine-tuning tailored to a specific dataset. Furthermore, this lack in research is due to the limited data available and to the ambiguous labelling of frustration, which leads to outcomes which are not generalisable in the real-world. Meanwhile, contrastive loss has been considered instead of the traditional cross-entropy loss in a variety of machine learning applications, showing to be more robust for system stability alternative in self-supervised learning. Following this trend, we hypothesise that using a supervised contrastive loss might overcome the limitations of the cross-entropy loss yielded by the labels’ ambiguity. In fact, our experiments demonstrate that using the supervised contrastive method as a loss function, results improve for the automatic recognition (binary frustration vs no-frustration) of game-induced frustration from speech with an Unweighted Average Recall increase from 86.4 % to 89.9 %.

Original languageEnglish
Title of host publicationUniversal Access in Human-Computer Interaction. Design Methods and User Experience - 15th International Conference, UAHCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Proceedings
EditorsMargherita Antona, Constantine Stephanidis
PublisherSpringer Science and Business Media Deutschland GmbH
Pages617-629
Number of pages13
ISBN (Print)9783030780913
DOIs
StatePublished - 2021
Externally publishedYes
Event15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021 - Virtual, Online
Duration: 24 Jul 202129 Jul 2021

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12768 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021
CityVirtual, Online
Period24/07/2129/07/21

Keywords

  • Frustration recognition
  • Speech recognition
  • Supervised contrastive learning

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