@inproceedings{920a8de632bb4d308a6e2c4b24c485fd,
title = "Study on motivating physical activity in children with personalized gamified feedback",
abstract = "Gamified interfaces have the potential to motivate children's everyday physical activity. An activity model should allow for unobtrusive data input and offer interpretable output for gamified feedback. We define a physical activity user model that uses smartphone sensor data to learn the children's activity level according to classes of MET scores. We conduct a user study using a pre-/post-test design with 61 children to measure the accuracy of the the predicted activity classes compared to accelerometer data. 19 of these children receive gamified feedback on their activity level using a mobile application.We analyze how the effect of the motivational interface compares to influence factors. This work combines user activity modelling with motivational interfaces and offers insights into the limits and chances of applications designed for children.",
keywords = "Avatar, Children, Physical Activity, Tracking, User Modelling",
author = "Hanna Schafer and Joachim Bachner and Sebastian Pretscher and Georg Groh and Yolanda Demetriou",
note = "Publisher Copyright: {\textcopyright} 2018 Association for Computing Machinery.; 26th ACM International Conference on User Modeling, Adaptation and Personalization, UMAP 2018 ; Conference date: 08-07-2018 Through 11-07-2018",
year = "2018",
month = jul,
day = "2",
doi = "10.1145/3213586.3225227",
language = "English",
series = "UMAP 2018 - Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization",
publisher = "Association for Computing Machinery, Inc",
pages = "221--226",
booktitle = "UMAP 2018 - Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization",
}