Strategy representation by decision trees in reactive synthesis

Tomáš Brázdil, Krishnendu Chatterjee, Jan Křetínský, Viktor Toman

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

11 Scopus citations

Abstract

Graph games played by two players over finite-state graphs are central in many problems in computer science. In particular, graph games with ω -regular winning conditions, specified as parity objectives, which can express properties such as safety, liveness, fairness, are the basic framework for verification and synthesis of reactive systems. The decisions for a player at various states of the graph game are represented as strategies. While the algorithmic problem for solving graph games with parity objectives has been widely studied, the most prominent data-structure for strategy representation in graph games has been binary decision diagrams (BDDs). However, due to the bit-level representation, BDDs do not retain the inherent flavor of the decisions of strategies, and are notoriously hard to minimize to obtain succinct representation. In this work we propose decision trees for strategy representation in graph games. Decision trees retain the flavor of decisions of strategies and allow entropy-based minimization to obtain succinct trees. However, decision trees work in settings (e.g., probabilistic models) where errors are allowed, and overfitting of data is typically avoided. In contrast, for strategies in graph games no error is allowed, and the decision tree must represent the entire strategy. We develop new techniques to extend decision trees to overcome the above obstacles, while retaining the entropy-based techniques to obtain succinct trees. We have implemented our techniques to extend the existing decision tree solvers. We present experimental results for problems in reactive synthesis to show that decision trees provide a much more efficient data-structure for strategy representation as compared to BDDs.

Original languageEnglish
Title of host publicationTools and Algorithms for the Construction and Analysis of Systems - 24th International Conference, TACAS 2018, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2018, Proceedings
EditorsDirk Beyer, Marieke Huisman
PublisherSpringer Verlag
Pages385-407
Number of pages23
ISBN (Print)9783319899596
DOIs
StatePublished - 2018
Event24th International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2018 Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2018 - Thessaloniki, Greece
Duration: 14 Apr 201820 Apr 2018

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10805 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference24th International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2018 Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2018
Country/TerritoryGreece
CityThessaloniki
Period14/04/1820/04/18

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