@inproceedings{bcf439ca97634dfa85ed93eb0d2f220a,
title = "Spatial learning with extended reality- - A review of user studies",
abstract = "Spatial learning is a process of acquiring spatial knowledge and the foundation of our daily interactions with the living environment. Extended reality (XR) has been widely used in spatial learning research for decades with two representative types - Virtual reality (VR) and Augmented reality (AR). VR is often used to understand spatial learning behavior and spatial cognition process, and AR has great potential to assist spatial learning in real world. This short paper reviews the studies on the deployment of VR and AR to evaluate or assist spatial learning. We summarize the devices, technologies and analysis methods used, and identify factors that need to be considered in experimental design. Our work serves as a reference for new researchers who intend to design further user studies on spatial learning with VR and AR technologies.",
keywords = "augmented reality, spatial learning, user study, virtual reality",
author = "Bing Liu and Linfang Ding and Liqiu Meng",
note = "Publisher Copyright: {\textcopyright} 2021 Immersive Learning Research Network.; 7th International Conference of the Immersive Learning Research Network, iLRN 2021 ; Conference date: 17-05-2021 Through 10-06-2021",
year = "2021",
month = may,
day = "17",
doi = "10.23919/iLRN52045.2021.9459374",
language = "English",
series = "Proceedings of 2021 7th International Conference of the Immersive Learning Research Network, iLRN 2021",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
editor = "Daphne Economou and Anasol Pena-Rios and Andreas Dengel and Heather Dodds and Markos Mentzelopoulos and Alexander Klippel and Kai Erenli and Lee, {Mark J. W.} and Jonathon Richter",
booktitle = "Proceedings of 2021 7th International Conference of the Immersive Learning Research Network, iLRN 2021",
}