TY - GEN
T1 - Shortest Paths in Graphs with Matrix-Valued Edges
T2 - 9th International Conference on 3D Vision, 3DV 2021
AU - Ehm, Viktoria
AU - Cremers, Daniel
AU - Bernard, Florian
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - Finding shortest paths in a graph is relevant for numerous problems in computer vision and graphics,including image segmentation,shape matching,or the computation of geodesic distances on discrete surfaces. Traditionally,the concept of a shortest path is considered for graphs with scalar edge weights,which makes it possible to compute the length of a path by adding up the individual edge weights. Yet,graphs with scalar edge weights are severely limited in their expressivity,since oftentimes edges are used to encode significantly more complex interrelations. In this work we compensate for this modelling limitation and introduce the novel graph-theoretic concept of a shortest path in a graph with matrix-valued edges. To this end,we define a meaningful way for quantifying the path length for matrix-valued edges,and we propose a simple yet effective algorithm to compute the respective shortest path. While our formalism is universal and thus applicable to a wide range of settings in vision,graphics and beyond,we focus on demonstrating its merits in the context of 3D multi-shape analysis.
AB - Finding shortest paths in a graph is relevant for numerous problems in computer vision and graphics,including image segmentation,shape matching,or the computation of geodesic distances on discrete surfaces. Traditionally,the concept of a shortest path is considered for graphs with scalar edge weights,which makes it possible to compute the length of a path by adding up the individual edge weights. Yet,graphs with scalar edge weights are severely limited in their expressivity,since oftentimes edges are used to encode significantly more complex interrelations. In this work we compensate for this modelling limitation and introduce the novel graph-theoretic concept of a shortest path in a graph with matrix-valued edges. To this end,we define a meaningful way for quantifying the path length for matrix-valued edges,and we propose a simple yet effective algorithm to compute the respective shortest path. While our formalism is universal and thus applicable to a wide range of settings in vision,graphics and beyond,we focus on demonstrating its merits in the context of 3D multi-shape analysis.
KW - graph algorithms
KW - matrix-valued graphs
KW - multi shape analysis
KW - shortest paths
UR - http://www.scopus.com/inward/record.url?scp=85125015529&partnerID=8YFLogxK
U2 - 10.1109/3DV53792.2021.00126
DO - 10.1109/3DV53792.2021.00126
M3 - Conference contribution
AN - SCOPUS:85125015529
T3 - Proceedings - 2021 International Conference on 3D Vision, 3DV 2021
SP - 1186
EP - 1195
BT - Proceedings - 2021 International Conference on 3D Vision, 3DV 2021
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 1 December 2021 through 3 December 2021
ER -