TY - GEN
T1 - Self-Evolving Subscriptions for Content-Based Publish/Subscribe Systems
AU - Canas, Cesar
AU - Zhang, Kaiwen
AU - Kemme, Bettina
AU - Kienzle, Jorg
AU - Jacobsen, Hans Arno
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/7/13
Y1 - 2017/7/13
N2 - Traditional pub/sub systems cannot adequately handle workloads of applications with dynamic, short-lived subscriptions such as location-based social networks, predictive stock trading, and online games. Subscribers must continuously interact with the pub/sub system to remove and insert subscriptions, thereby inefficiently consuming network and computing resources, and sacrificing consistency. In the aforementioned applications, we recognize that the changes in the subscriptions can follow a predictable pattern over some variable (e.g., time). In this paper, we present a new type of subscription, called evolving subscription, which encapsulates these patterns and allow the pub/sub system to autonomously adapt to the dynamic interests of the subscribers without incurring an expensive re-subscription overhead. We propose a general model for expressing evolving subscriptions and a framework for supporting them in a pub/sub system. To this end, we propose three different designs to support evolving subscriptions, which are evaluated and compared to the traditional resubscription approach in the context of two use cases: online games and high-frequency trading. Our evaluation shows that our solutions can reduce subscription traffic by 96.8% and improve delivery accuracy when compared to the baseline resubscription mechanism.
AB - Traditional pub/sub systems cannot adequately handle workloads of applications with dynamic, short-lived subscriptions such as location-based social networks, predictive stock trading, and online games. Subscribers must continuously interact with the pub/sub system to remove and insert subscriptions, thereby inefficiently consuming network and computing resources, and sacrificing consistency. In the aforementioned applications, we recognize that the changes in the subscriptions can follow a predictable pattern over some variable (e.g., time). In this paper, we present a new type of subscription, called evolving subscription, which encapsulates these patterns and allow the pub/sub system to autonomously adapt to the dynamic interests of the subscribers without incurring an expensive re-subscription overhead. We propose a general model for expressing evolving subscriptions and a framework for supporting them in a pub/sub system. To this end, we propose three different designs to support evolving subscriptions, which are evaluated and compared to the traditional resubscription approach in the context of two use cases: online games and high-frequency trading. Our evaluation shows that our solutions can reduce subscription traffic by 96.8% and improve delivery accuracy when compared to the baseline resubscription mechanism.
KW - Dynamic Subscriptions
KW - Evolving Subscriptions
KW - Middleware
KW - Publish/Subscribe
UR - https://www.scopus.com/pages/publications/85027267968
U2 - 10.1109/ICDCS.2017.277
DO - 10.1109/ICDCS.2017.277
M3 - Conference contribution
AN - SCOPUS:85027267968
T3 - Proceedings - International Conference on Distributed Computing Systems
SP - 1597
EP - 1607
BT - Proceedings - IEEE 37th International Conference on Distributed Computing Systems, ICDCS 2017
A2 - Lee, Kisung
A2 - Liu, Ling
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 37th IEEE International Conference on Distributed Computing Systems, ICDCS 2017
Y2 - 5 June 2017 through 8 June 2017
ER -