Real-Time Tracer Dispersion Simulations in Oklahoma City Using the Locally Mesh-Refined Lattice Boltzmann Method

Naoyuki Onodera, Yasuhiro Idomura, Yuta Hasegawa, Hiromasa Nakayama, Takashi Shimokawabe, Takayuki Aoki

Research output: Contribution to journalArticlepeer-review

19 Scopus citations

Abstract

We present ensemble-based large-eddy simulations based on a lattice Boltzmann method for a realistic urban area. A plume-dispersion model enables a real-time simulation over several kilometres by applying a local mesh-refinement method. We assess plume-dispersion problems in the complex urban environment of Oklahoma City on 16 July using realistic mesoscale velocity boundary conditions produced by the Weather Research and Forecasting model, as well as building structures and a plant-canopy model introduced into the plume-dispersion model. Ensemble calculations are performed to reduce uncertainties in the macroscale boundary conditions due to turbulence, which cannot be determined by the mesoscale model. The statistics of the plume-dispersion field, as well as mean and maximum concentrations, show that ensemble calculations improve the accuracy of the simulations. Factor-of-2 agreement is found between the ensemble-averaged concentrations based on the simulations over a 4.2 × 4.2 × 2.5 km2 area with 2-m resolution with the plume-dispersion model and the observations.

Original languageEnglish
Pages (from-to)187-208
Number of pages22
JournalBoundary-Layer Meteorology
Volume179
Issue number2
DOIs
StatePublished - May 2021
Externally publishedYes

Keywords

  • Ensemble calculations
  • Graphics-processing-unit-based computing
  • Lattice Boltzmann method
  • Real-time simulation
  • Urban dispersion

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