Physics-inspired topology changes for thin fluid features

Chris Wojtan, Nils Thürey, Markus Gross, Greg Turk

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

21 Scopus citations

Abstract

We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of arbitrarily thin features like sheets and strands. We replace traditional re-sampling methods with a convex hull method for connecting surface features during topological changes. This technique permits arbitrarily thin fluid features with minimal re-sampling errors by reusing points from the original surface. We further reduce re-sampling artifacts with a subdivision-based mesh-stitching algorithm, and we use a higher order interpolating subdivision scheme to determine the location of any newly-created vertices. The resulting algorithm efficiently produces detailed fluid surfaces with arbitrarily thin features while maintaining a consistent topology with the underlying fluid simulation.

Original languageEnglish
Title of host publicationACM SIGGRAPH 2010 Papers, SIGGRAPH 2010
EditorsHugues Hoppe
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450302104
DOIs
StatePublished - 26 Jul 2010
Externally publishedYes
Event37th International Conference and Exhibition on Computer Graphics and Interactive Techniques, SIGGRAPH 2010 - Los Angeles, United States
Duration: 26 Jul 201030 Jul 2010

Publication series

NameACM SIGGRAPH 2010 Papers, SIGGRAPH 2010

Conference

Conference37th International Conference and Exhibition on Computer Graphics and Interactive Techniques, SIGGRAPH 2010
Country/TerritoryUnited States
CityLos Angeles
Period26/07/1030/07/10

Keywords

  • Deforming meshes
  • Fluid dynamics
  • Surface tracking
  • Topology changes

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