Photorealistic face transfer in 2D and 3D video

Daniel Merget, Philipp Tiefenbacher, Mohammadreza Babaee, Nikola Mitov, Gerhard Rigoll

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

3D face transfer has been employed in a wide field of settings such as videoconferencing, gaming, or Hollywood movie production. State-of-the-art algorithms often suffer from a high sensitivity to tracking errors, require manual post-processing, or are overly complex in terms of computation time. Addressing these issues, we propose a lightweight system which is capable to transfer facial features in both 2D and 3D. This is accomplished by finding a dense correspondence between a source and target face, and then performing Poisson cloning. We solve the correspondence problem efficiently by a sparse initial registration and a subsequent warping, which is refined in a surface matching step using topological projections. Additional processing power is saved by converting extrapolation problems to simple interpolation problems without loss of precision. The final results are photorealistic face transfers in either 2D or 3D between arbitrary facial video streams.

Original languageEnglish
Title of host publicationPattern Recognition - 37th German Conference, GCPR 2015, Proceedings
EditorsBastian Leibe, Juergen Gall, Peter Gehler
PublisherSpringer Verlag
Pages400-411
Number of pages12
ISBN (Print)9783319249469
DOIs
StatePublished - 2015
Event37th German Conference on Pattern Recognition, GCPR 2015 - Aachen, Germany
Duration: 7 Oct 201510 Oct 2015

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9358
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference37th German Conference on Pattern Recognition, GCPR 2015
Country/TerritoryGermany
CityAachen
Period7/10/1510/10/15

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