TY - GEN
T1 - On the hardness and existence of quasi-strict equilibria
AU - Brandt, Felix
AU - Fischer, Felix
N1 - Funding Information:
This material is based upon work supported by the Deutsche Forschungsgemeinschaft under grant BR 2312/3-2.
PY - 2008
Y1 - 2008
N2 - This paper investigates the computational properties of quasi-strict equilibrium, an attractive equilibrium refinement proposed by Harsanyi, which was recently shown to always exist in bimatrix games. We prove that deciding the existence of a quasi-strict equilibrium in games with more than two players is NP-complete. We further show that, in contrast to Nash equilibrium, the support of quasi-strict equilibrium in zero-sum games is unique and propose a linear program to compute quasi-strict equilibria in these games. Finally, we prove that every symmetric multi-player game where each player has two actions at his disposal contains an efficiently computable quasi-strict equilibrium which may itself be asymmetric.
AB - This paper investigates the computational properties of quasi-strict equilibrium, an attractive equilibrium refinement proposed by Harsanyi, which was recently shown to always exist in bimatrix games. We prove that deciding the existence of a quasi-strict equilibrium in games with more than two players is NP-complete. We further show that, in contrast to Nash equilibrium, the support of quasi-strict equilibrium in zero-sum games is unique and propose a linear program to compute quasi-strict equilibria in these games. Finally, we prove that every symmetric multi-player game where each player has two actions at his disposal contains an efficiently computable quasi-strict equilibrium which may itself be asymmetric.
UR - http://www.scopus.com/inward/record.url?scp=44449101633&partnerID=8YFLogxK
U2 - 10.1007/978-3-540-79309-0_26
DO - 10.1007/978-3-540-79309-0_26
M3 - Conference contribution
AN - SCOPUS:44449101633
SN - 3540793089
SN - 9783540793083
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 291
EP - 302
BT - Algorithmic Game Theory - First International Symposium, SAGT 2008, Proceedings
T2 - 1st International Symposium on Algorithmic Game Theory, SAGT 2008
Y2 - 30 April 2008 through 2 May 2008
ER -