TY - JOUR
T1 - On the Complexity of Iterated Weak Dominance in Constant-Sum Games
AU - Brandt, Felix
AU - Brill, Markus
AU - Fischer, Felix
AU - Harrenstein, Paul
N1 - Funding Information:
Acknowledgements This material is based on work supported by the Deutsche Forschungsgemein-schaft under grants BR 2312/3-2, BR 2312/3-3, BR 2312/6-1, BR 2312/7-1, and FI 1664/1-1. We thank the anonymous reviewers for helpful comments.
PY - 2011/7
Y1 - 2011/7
N2 - In game theory, an action is said to be weakly dominated if there exists another action of the same player that, with respect to what the other players do, is never worse and sometimes strictly better. We investigate the computational complexity of the process of iteratively eliminating weakly dominated actions (IWD) in two-player constant-sum games, i. e., games in which the interests of both players are diametrically opposed. It turns out that deciding whether an action is eliminable via IWD is feasible in polynomial time whereas deciding whether a given subgame is reachable via IWD is NP-complete. The latter result is quite surprising, as we are not aware of other natural computational problems that are intractable in constant-sum normal-form games. Furthermore, we slightly improve on a result of V. Conitzer and T. Sandholm by showing that typical problems associated with IWD in win-lose games with at most one winner are NP-complete.
AB - In game theory, an action is said to be weakly dominated if there exists another action of the same player that, with respect to what the other players do, is never worse and sometimes strictly better. We investigate the computational complexity of the process of iteratively eliminating weakly dominated actions (IWD) in two-player constant-sum games, i. e., games in which the interests of both players are diametrically opposed. It turns out that deciding whether an action is eliminable via IWD is feasible in polynomial time whereas deciding whether a given subgame is reachable via IWD is NP-complete. The latter result is quite surprising, as we are not aware of other natural computational problems that are intractable in constant-sum normal-form games. Furthermore, we slightly improve on a result of V. Conitzer and T. Sandholm by showing that typical problems associated with IWD in win-lose games with at most one winner are NP-complete.
KW - Computational complexity
KW - Constant-sum games
KW - Game theory
KW - Iterated weak dominance
KW - Solutions concepts
UR - http://www.scopus.com/inward/record.url?scp=79955841941&partnerID=8YFLogxK
U2 - 10.1007/s00224-010-9282-7
DO - 10.1007/s00224-010-9282-7
M3 - Article
AN - SCOPUS:79955841941
SN - 1432-4350
VL - 49
SP - 162
EP - 181
JO - Theory of Computing Systems
JF - Theory of Computing Systems
IS - 1
ER -