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On-Site Semi-Automatic Calibration and Registration of a Projector-Camera System Using Arbitrary Objects with Known Geometry

  • Christoph Resch
  • , Hemal Naik
  • , Peter Keitler
  • , Steven Benkhardt
  • , Gudrun Klinker
  • EXTEND3D GmbH
  • Volkswagen AG

Research output: Contribution to journalArticlepeer-review

25 Scopus citations

Abstract

In the Shader Lamps concept, a projector-camera system augments physical objects with projected virtual textures, provided that a precise intrinsic and extrinsic calibration of the system is available. Calibrating such systems has been an elaborate and lengthy task in the past and required a special calibration apparatus. Self-calibration methods in turn are able to estimate calibration parameters automatically with no effort. However they inherently lack global scale and are fairly sensitive to input data. We propose a new semi-automatic calibration approach for projector-camera systems that - unlike existing auto-calibration approaches - additionally recovers the necessary global scale by projecting on an arbitrary object of known geometry. To this end our method combines surface registration with bundle adjustment optimization on points reconstructed from structured light projections to refine a solution that is computed from the decomposition of the fundamental matrix. In simulations on virtual data and experiments with real data we demonstrate that our approach estimates the global scale robustly and is furthermore able to improve incorrectly guessed intrinsic and extrinsic calibration parameters thus outperforming comparable metric rectification algorithms.

Original languageEnglish
Article number7164353
Pages (from-to)1211-1220
Number of pages10
JournalIEEE Transactions on Visualization and Computer Graphics
Volume21
Issue number11
DOIs
StatePublished - 15 Nov 2015

Keywords

  • Calibration
  • Projector-Camera Systems
  • Registration
  • SAR
  • Shader Lamps

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