On local deformations of planar quad-meshes

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Abstract

Planar quad-meshes (meshes with planar quadrilateral faces - PQ-meshes for short) are an important class of meshes (see e.g. Bobenko and Suris [2008]). Although they are often desirable in computer graphics - since planar quads can be rendered with out triangulating them - and architectual geometry (see Pottmann et al. [2007]) - because building with planar tiles is more cost effective - modelling freeform surfaces with planar quadrilaterals is problematic (in fact in practical applications one deforms or subdivides PQ-meshes without obeying the planarity constraint and ensures it afterwards in a global optimization step). In this paper we present a method that allows local deformations of PQ-meshes (with square grid combinatorics) that makes it possible to modify a PQ-mesh while keeping all quadrilaterals planar through the whole process (without a minimization step). In principle the method allows for PQ-mesh subdivision as well.

Original languageEnglish
Title of host publicationMathematical Software, ICMS 2010 - Third International Congress on Mathematical Software, Proceedings
Pages167-169
Number of pages3
DOIs
StatePublished - 2010
Event3rd International Congress on Mathematical Software, ICMS 2010 - Kobe, Japan
Duration: 13 Sep 201017 Sep 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6327 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference3rd International Congress on Mathematical Software, ICMS 2010
Country/TerritoryJapan
CityKobe
Period13/09/1017/09/10

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