Multistage interval scheduling games

Arne Herzel, Michael Hopf, Clemens Thielen

Research output: Contribution to journalArticlepeer-review

Abstract

We study a game theoretical model of multistage interval scheduling problems in which each job consists of exactly one task (interval) for each of t stages (machines). In the game theoretical model, the machine of each stage is controlled by a different selfish player who wants to maximize her total profit, where the profit for scheduling the task of a job j is a fraction of the weight of the job that is determined by the set of players that also schedule their corresponding task of job j. We provide criteria for the existence of pure Nash equilibria and prove bounds on the Price of Anarchy and the Price of Stability for different social welfare functions.

Original languageEnglish
Pages (from-to)359-377
Number of pages19
JournalJournal of Scheduling
Volume22
Issue number3
DOIs
StatePublished - 15 Jun 2019
Externally publishedYes

Keywords

  • Multistage scheduling
  • Nash equilibria
  • Price of Anarchy
  • Price of Stability
  • Scheduling games

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