Motor activity-perception based approach for improving teleoperation systems

Ryad Chellali, Fabien Dionnet, Abdeldjallil Naceri

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper reports on studies we are conducting to evaluate 3D stereoscopic rendering systems accuracy and efficiency. These studies are part of our project dealing with tele-operation, namely the use of virtual reality technology to increase immersion feeling of teleoperators and to test specific conditions by changing the feeled physical laws. We concentrate on depth perception because it has been shown to be a major factor for simple motor actions like navigation tasks or for complex and dexterous manipulation tasks. We present our stereoscopic rendering system and the methodology we developed to assess it and validate its efficiency in delivering the right stimulations to perceive accurately virtual worlds in 3D. We discuss also its potential use in worlds where physics (gravity forces, viscosity, etc.) aren't conventional.

Original languageEnglish
Title of host publicationProceedings - 2009 3rd IEEE International Conference on Space Mission Challenges for Information Technology, SMC-IT 2009
Pages143-149
Number of pages7
DOIs
StatePublished - 2009
Externally publishedYes
Event2009 3rd IEEE International Conference on Space Mission Challenges for Information Technology, SMC-IT 2009 - Pasadena, CA, United States
Duration: 19 Jul 200923 Jul 2009

Publication series

NameProceedings - 2009 3rd IEEE International Conference on Space Mission Challenges for Information Technology, SMC-IT 2009

Conference

Conference2009 3rd IEEE International Conference on Space Mission Challenges for Information Technology, SMC-IT 2009
Country/TerritoryUnited States
CityPasadena, CA
Period19/07/0923/07/09

Keywords

  • Depth perception
  • Stereoscopic
  • Teleoperation
  • Virtual environments
  • Virtual reality

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