Motive-oriented design helping automobile engineers to take the user's perspective!

Constantin Von Saucken, Ioanna Michailidou, Simon Kremer, Udo Lindemann

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Modern car interiors are often overloaded and not self-explanatory. We supported running development projects within car industry and observed the following reasons: Similar functions are developed in different departments without a sufficient coordination and integration into the car. Functions are arranged according to technologies. Engineers have trouble with putting themselves in a user's position. Therefore, we present a motive-oriented approach: It supports engineers in taking the user's perspective by tools for investigating users' motives, clustering them in use scenarios, matching them with functions, illustrating them in an understandable way and running real-user tests.

Original languageEnglish
Title of host publicationDesign, User Experience, and Usability
Subtitle of host publicationUser Experience Design Practice - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Proceedings
PublisherSpringer Verlag
Pages370-377
Number of pages8
EditionPART 4
ISBN (Print)9783319076379
DOIs
StatePublished - 2014
Event3rd International Conference on Design, User Experience, and Usability: User Experience Design Practice, DUXU 2014, Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014 - Heraklion, Crete, Greece
Duration: 22 Jun 201427 Jun 2014

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 4
Volume8520 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference3rd International Conference on Design, User Experience, and Usability: User Experience Design Practice, DUXU 2014, Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014
Country/TerritoryGreece
CityHeraklion, Crete
Period22/06/1427/06/14

Keywords

  • Emotional design and persuasion design
  • management of DUXU processes
  • mental model design
  • metaphor design
  • usability methods and tools

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