Modelling human gameplay at pool and countering it with an anthropomorphic robot

Konrad Leibrandt, Tamara Lorenz, Thomas Nierhoff, Sandra Hirche

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Interaction between robotic systems and humans becomes increasingly important in industry, the private and the public sector. A robot which plays pool against a human opponent involves challenges most human robot interaction scenarios have in common: planning in a hybrid state space, numerous uncertainties and a human counterpart with a different visual perception system. In most situations it is important that the robot predicts human decisions to react appropriately. In the following, an approach to model and counter the behavior of human pool players is described. The resulting model allows to predict the stroke a human chooses to perform as well as the outcome of that stroke. This model is combined with a probabilistic search algorithm and implemented to an anthropomorphic robot. By means of this approach the robot is able to defeat a player with better manipulation skills. Furthermore it is outlined how this approach can be applied to other non-deterministic games or to tasks in a continuous state space.

Original languageEnglish
Title of host publicationSocial Robotics - 5th International Conference, ICSR 2013, Proceedings
Pages30-39
Number of pages10
DOIs
StatePublished - 2013
Event5th International Conference on Social Robotics, ICSR 2013 - Bristol, United Kingdom
Duration: 27 Oct 201329 Oct 2013

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8239 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference5th International Conference on Social Robotics, ICSR 2013
Country/TerritoryUnited Kingdom
CityBristol
Period27/10/1329/10/13

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