TY - GEN
T1 - Model construction and priority synthesis for simple interaction systems
AU - Cheng, Chih Hong
AU - Bensalem, Saddek
AU - Jobstmann, Barbara
AU - Yan, Rongjie
AU - Knoll, Alois
AU - Ruess, Harald
PY - 2011
Y1 - 2011
N2 - VissBIP is a software tool for visualizing and automatically orchestrating component-based systems consisting of a set of components and their possible interactions. The graphical interface of VissBIP allows the user to interactively construct BIP models [3], from which executable code (C/C++) is generated. The main contribution of VissBIP is an analysis and synthesis engine for orchestrating components. Given a set of BIP components together with their possible interactions and a safety property, the VissBIP synthesis engine restricts the set of possible interactions in order to rule out unsafe states. The synthesis engine of VissBIP is based on automata-based (game-theoretic) notions. It checks if the system satisfies a given safety property. If the check fails, the tool automatically generates additional constraints on the interactions that ensure the desired property. The generated constraints define priorities between interactions and are therefore well-suited for conflict resolution between components.
AB - VissBIP is a software tool for visualizing and automatically orchestrating component-based systems consisting of a set of components and their possible interactions. The graphical interface of VissBIP allows the user to interactively construct BIP models [3], from which executable code (C/C++) is generated. The main contribution of VissBIP is an analysis and synthesis engine for orchestrating components. Given a set of BIP components together with their possible interactions and a safety property, the VissBIP synthesis engine restricts the set of possible interactions in order to rule out unsafe states. The synthesis engine of VissBIP is based on automata-based (game-theoretic) notions. It checks if the system satisfies a given safety property. If the check fails, the tool automatically generates additional constraints on the interactions that ensure the desired property. The generated constraints define priorities between interactions and are therefore well-suited for conflict resolution between components.
UR - http://www.scopus.com/inward/record.url?scp=79955044660&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-20398-5_34
DO - 10.1007/978-3-642-20398-5_34
M3 - Conference contribution
AN - SCOPUS:79955044660
SN - 9783642203978
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 466
EP - 471
BT - NASA Formal Methods - Third International Symposium, NFM 2011, Proceedings
T2 - 3rd NASA Formal Methods Symposium, NFM 2011
Y2 - 18 April 2011 through 20 April 2011
ER -