Abstract
Sound source localization algorithms determine the physical position of a sound source in respect to a listener. For practical applications, a localization algorithm design has to take into account real world conditions like multiple active sources, reverberation, and noise. The application can impose additional constraints on the algorithm, e.g., a requirement for low latency. This work defines the most important constraints for practical applications, introduces an algorithm, which tries to fulfill all requirements as good as possible, and compares it to state-of-the-art sound source localization approaches.
| Original language | English |
|---|---|
| Pages (from-to) | EL392-EL398 |
| Journal | Journal of the Acoustical Society of America |
| Volume | 130 |
| Issue number | 6 |
| DOIs | |
| State | Published - Dec 2011 |
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