Abstract
We describe a memory-based approach to learning how to select and provide subgoals for behavioral primitives, given an existing library of primitives. We demonstrate both learning from observation and learning from practice on a marble maze task, Labyrinth.
Original language | English |
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Pages (from-to) | 551-560 |
Number of pages | 10 |
Journal | Springer Tracts in Advanced Robotics |
Volume | 15 |
DOIs | |
State | Published - 2005 |
Externally published | Yes |