TY - GEN
T1 - Learning a Shape-Conditioned Agent for Purely Tactile In-Hand Manipulation of Various Objects
AU - Pitz, Johannes
AU - Röstel, Lennart
AU - Sievers, Leon
AU - Burschka, Darius
AU - Bäuml, Berthold
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far from human capabilities and from what is needed in real-world applications. In this work, we address this gap by training shape-conditioned agents to reorient diverse objects in hand, relying purely on tactile feedback (via torque and position measurements of the fingers' joints). To achieve this, we propose a learning framework that exploits shape information in a reinforcement learning policy and a learned state estimator. We find that representing 3D shapes by vectors from a fixed set of basis points to the shape's surface, transformed by its predicted 3D pose, is especially helpful for learning dexterous in-hand manipulation. In simulation and real-world experiments, we show the reorientation of many objects with high success rates, on par with state-of-the-art results obtained with specialized single-object agents. Moreover, we show generalization to novel objects, achieving success rates of ~90% even for non-convex shapes.Website: https://aidx-lab.org/manipulation/iros24
AB - Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far from human capabilities and from what is needed in real-world applications. In this work, we address this gap by training shape-conditioned agents to reorient diverse objects in hand, relying purely on tactile feedback (via torque and position measurements of the fingers' joints). To achieve this, we propose a learning framework that exploits shape information in a reinforcement learning policy and a learned state estimator. We find that representing 3D shapes by vectors from a fixed set of basis points to the shape's surface, transformed by its predicted 3D pose, is especially helpful for learning dexterous in-hand manipulation. In simulation and real-world experiments, we show the reorientation of many objects with high success rates, on par with state-of-the-art results obtained with specialized single-object agents. Moreover, we show generalization to novel objects, achieving success rates of ~90% even for non-convex shapes.Website: https://aidx-lab.org/manipulation/iros24
UR - http://www.scopus.com/inward/record.url?scp=85207010847&partnerID=8YFLogxK
U2 - 10.1109/IROS58592.2024.10802864
DO - 10.1109/IROS58592.2024.10802864
M3 - Conference contribution
AN - SCOPUS:85207010847
T3 - IEEE International Conference on Intelligent Robots and Systems
SP - 13112
EP - 13119
BT - 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2024
Y2 - 14 October 2024 through 18 October 2024
ER -