Learning 3D semantic scene graphs from 3D indoor reconstructions

Johanna Wald, Helisa Dhamo, Nassir Navab, Federico Tombari

Research output: Contribution to journalConference articlepeer-review

108 Scopus citations

Abstract

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic segmentation and scene layout prediction. In our work we focus on scene graphs, a data structure that organizes the entities of a scene in a graph, where objects are nodes and their relationships modeled as edges. We leverage inference on scene graphs as a way to carry out 3D scene understanding, mapping objects and their relationships. In particular, we propose a learned method that regresses a scene graph from the point cloud of a scene. Our novel architecture is based on PointNet and Graph Convolutional Networks (GCN). In addition, we introduce 3DSSG, a semi-automatically generated dataset, that contains semantically rich scene graphs of 3D scenes. We show the application of our method in a domain-agnostic retrieval task, where graphs serve as an intermediate representation for 3D-3D and 2D-3D matching.

Original languageEnglish
Article number9156565
Pages (from-to)3960-3969
Number of pages10
JournalProceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
DOIs
StatePublished - 2020
Event2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2020 - Virtual, Online, United States
Duration: 14 Jun 202019 Jun 2020

Fingerprint

Dive into the research topics of 'Learning 3D semantic scene graphs from 3D indoor reconstructions'. Together they form a unique fingerprint.

Cite this