Abstract
We present Intrinsic Image Diffusion, a generative model for appearance decomposition of indoor scenes. Given a single input view, we sample multiple possible material ex-planations represented as albedo, roughness, and metal-lic maps. Appearance decomposition poses a considerable challenge in computer vision due to the inherent ambigu-ity between lighting and material properties and the lack of real datasets. To address this issue, we advocate for a probabilistic formulation, where instead of attempting to directly predict the true material properties, we employ a conditional generative model to sample from the solution space. Furthermore, we show that utilizing the strong learned prior of recent diffusion models trained on large-scale real-world images can be adapted to material estimation and highly improves the generalization to real images. Our method produces significantly sharper, more consis-tent, and more detailed materials, outperforming state-of-the-art methods by 1.5dB on PSNR and by 45% better FID score on albedo prediction. We demonstrate the effective-ness of our approach through experiments on both synthetic and real-world datasets.
Original language | English |
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Pages (from-to) | 5198-5208 |
Number of pages | 11 |
Journal | Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition |
DOIs | |
State | Published - 2024 |
Event | 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2024 - Seattle, United States Duration: 16 Jun 2024 → 22 Jun 2024 |
Keywords
- Appearance Decompostion
- Computer Vision
- Deep Learning
- Diffusion
- Graphics
- Lighting Estimation
- Material Estimation