Interactive prototyping for ubiquitous augmented reality user interfaces

Otmar Hilliges, Christian Sandor, Gudrun Klinker

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

6 Scopus citations

Abstract

User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this paper we present a twofold approach that consists of an execution engine for ubiquitous augmented reality user interfaces and a runtime development environment that enables rapid prototyping and live system adaption for such advanced user interfaces.

Original languageEnglish
Title of host publicationIUI 06 - 2006 International Conference on Intelligent User Interfaces
Pages285-287
Number of pages3
DOIs
StatePublished - 2006
EventIUI 06 - 2006 International Conference on Intelligent User Interfaces - Sydney, Australia
Duration: 29 Jan 20051 Feb 2005

Publication series

NameInternational Conference on Intelligent User Interfaces, Proceedings IUI
Volume2006

Conference

ConferenceIUI 06 - 2006 International Conference on Intelligent User Interfaces
Country/TerritoryAustralia
CitySydney
Period29/01/051/02/05

Keywords

  • Augmented reality
  • Multi-modal
  • Multi-user
  • Software architectures
  • Tangible user interfaces
  • Ubiquitous computing
  • Visual programming

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