TY - GEN
T1 - Interactive Learning in Computer Science Education Supported by a Discord Chatbot
AU - Berrezueta-Guzman, Santiago
AU - Parmacli, Ivan
AU - Krusche, Stephan
AU - Wagner, Stefan
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Enhancing interaction and feedback collection in a first-semester computer science course poses a significant challenge due to students' diverse needs and engagement levels. To address this issue, we created and integrated a command-based chatbot on the course communication server on Discord. The DiscordBot enables students to provide feedback on course activities through short surveys, such as exercises, quizzes, and lectures, facilitating stress-free communication with instructors. It also supports attendance tracking and introduces lectures before they start. The research demonstrates the effectiveness of the DiscordBot as a communication tool. The ongoing feedback allowed course instructors to dynamically adjust and improve the difficulty level of upcoming activities and promote discussion in subsequent tutor sessions. The data collected reveal that students can accurately perceive the activities' difficulty and expected results, providing insights not possible through traditional end-of-semester surveys. Students reported that interaction with the DiscordBot was easy and expressed a desire to continue using it in future semesters. This responsive approach ensures the course meets the evolving needs of students, thereby enhancing their overall learning experience.
AB - Enhancing interaction and feedback collection in a first-semester computer science course poses a significant challenge due to students' diverse needs and engagement levels. To address this issue, we created and integrated a command-based chatbot on the course communication server on Discord. The DiscordBot enables students to provide feedback on course activities through short surveys, such as exercises, quizzes, and lectures, facilitating stress-free communication with instructors. It also supports attendance tracking and introduces lectures before they start. The research demonstrates the effectiveness of the DiscordBot as a communication tool. The ongoing feedback allowed course instructors to dynamically adjust and improve the difficulty level of upcoming activities and promote discussion in subsequent tutor sessions. The data collected reveal that students can accurately perceive the activities' difficulty and expected results, providing insights not possible through traditional end-of-semester surveys. Students reported that interaction with the DiscordBot was easy and expressed a desire to continue using it in future semesters. This responsive approach ensures the course meets the evolving needs of students, thereby enhancing their overall learning experience.
KW - AI in Education
KW - Computing Education
KW - Discord in Education
KW - Educational Chatbots
KW - Learning Analytics
UR - http://www.scopus.com/inward/record.url?scp=85210589072&partnerID=8YFLogxK
U2 - 10.1109/GECon62014.2024.10734012
DO - 10.1109/GECon62014.2024.10734012
M3 - Conference contribution
AN - SCOPUS:85210589072
T3 - 2024 IEEE 3rd German Education Conference, GECon 2024
BT - 2024 IEEE 3rd German Education Conference, GECon 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 3rd IEEE German Education Conference, GECon 2024
Y2 - 5 August 2024 through 7 August 2024
ER -