TY - GEN
T1 - How to design experiences
T2 - 2nd International Conference on Design, User Experience, and Usability: Web, Mobile, and Product Design, DUXU 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013
AU - Von Saucken, Constantin
AU - Michailidou, Ioanna
AU - Lindemann, Udo
PY - 2013
Y1 - 2013
N2 - User Experience (UX) can be achieved by a user-related product's purpose (Macro UX) as well as by pleasant embodiment design in detail concerning material, usability and interface (Micro UX). Existing approaches mostly represent the Macro UX approach and therefore demand influencing the whole development process, in particular the early stage of goal setting. Furthermore, they are often psychology-driven. For that reason they are hardly implemented in industrial practice. We observe that most development projects are not triggered by user considerations but by market or technology influences. We show how to achieve an impact on the product's emotional quality and UX by supporting the design phase of those projects incrementally (Micro UX). Based on psychological foundation this approach provides pragmatic short-term support to designers in an adequate language to be applicable.
AB - User Experience (UX) can be achieved by a user-related product's purpose (Macro UX) as well as by pleasant embodiment design in detail concerning material, usability and interface (Micro UX). Existing approaches mostly represent the Macro UX approach and therefore demand influencing the whole development process, in particular the early stage of goal setting. Furthermore, they are often psychology-driven. For that reason they are hardly implemented in industrial practice. We observe that most development projects are not triggered by user considerations but by market or technology influences. We show how to achieve an impact on the product's emotional quality and UX by supporting the design phase of those projects incrementally (Micro UX). Based on psychological foundation this approach provides pragmatic short-term support to designers in an adequate language to be applicable.
KW - Enterprise user-experience structure and process
KW - management of DUXU processes
KW - patterns of DUXU practice
UR - http://www.scopus.com/inward/record.url?scp=84880716114&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-39253-5_15
DO - 10.1007/978-3-642-39253-5_15
M3 - Conference contribution
AN - SCOPUS:84880716114
SN - 9783642392528
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 130
EP - 139
BT - Design, User Experience, and Usability
Y2 - 21 July 2013 through 26 July 2013
ER -