TY - GEN
T1 - Force Control During the Precision Grip Translates to Virtual Reality
AU - Gunter, Clara
AU - Liu, Yiming
AU - Leib, Raz
AU - Franklin, David
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - When grasping and manipulating objects we implicitly adapt grip forces according to the physical parameters of the object. We integrate visual, cutaneous, and force feedback to estimate these parameters and adapt our control accordingly. Using virtual reality, both feedback integration and control can be investigated in ways that are not possible using real-life objects. Here, we present our custom-built virtual reality setup and show its validity for use in human studies of fine motor control. Participants grasped and lifted virtual objects with different weights. We show that, consistent with lifting real objects, all participants adapt their grip forces to the object mass, and do so on a trial-by-trial basis. Compared to similar studies with real objects and full feedback, grip forces were increased, and adaptation required more trials. This study successfully demonstrated that grip force control in the precision grip translates to virtual reality. While our setup can be used for similar work in the future, subsequent virtual reality experiments should include a longer adaptation phase compared to classic setups.
AB - When grasping and manipulating objects we implicitly adapt grip forces according to the physical parameters of the object. We integrate visual, cutaneous, and force feedback to estimate these parameters and adapt our control accordingly. Using virtual reality, both feedback integration and control can be investigated in ways that are not possible using real-life objects. Here, we present our custom-built virtual reality setup and show its validity for use in human studies of fine motor control. Participants grasped and lifted virtual objects with different weights. We show that, consistent with lifting real objects, all participants adapt their grip forces to the object mass, and do so on a trial-by-trial basis. Compared to similar studies with real objects and full feedback, grip forces were increased, and adaptation required more trials. This study successfully demonstrated that grip force control in the precision grip translates to virtual reality. While our setup can be used for similar work in the future, subsequent virtual reality experiments should include a longer adaptation phase compared to classic setups.
UR - http://www.scopus.com/inward/record.url?scp=85138127495&partnerID=8YFLogxK
U2 - 10.1109/EMBC48229.2022.9871970
DO - 10.1109/EMBC48229.2022.9871970
M3 - Conference contribution
C2 - 36086239
AN - SCOPUS:85138127495
T3 - Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBS
SP - 4171
EP - 4174
BT - 44th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 44th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2022
Y2 - 11 July 2022 through 15 July 2022
ER -