TY - GEN
T1 - Fast depth map compression and meshing with compressed tritree
AU - Sarkis, Michel
AU - Zia, Waqar
AU - Diepold, Klaus
PY - 2010
Y1 - 2010
N2 - We propose in this paper a new method based on binary space partitions to simultaneously mesh and compress a depth map. The method divides the map adaptively into a mesh that has the form of a binary triangular tree (tritree). The nodes of the mesh are the sparse non-uniform samples of the depth map and are able to interpolate the other pixels with minimal error. We apply differential coding after that to represent the sparse disparities at the mesh nodes. We then use entropy coding to compress the encoded disparities. We finally benefit from the binary tree and compress the mesh via binary tree coding to condense its representation. The results we obtained on various depth images show that the proposed scheme leads to lower depth error rate at higher compression ratios when compared to standard compression techniques like JPEG 2000. Moreover, using our method, a depth map is represented with a compressed adaptive mesh that can be directly applied to render the 3D scene.
AB - We propose in this paper a new method based on binary space partitions to simultaneously mesh and compress a depth map. The method divides the map adaptively into a mesh that has the form of a binary triangular tree (tritree). The nodes of the mesh are the sparse non-uniform samples of the depth map and are able to interpolate the other pixels with minimal error. We apply differential coding after that to represent the sparse disparities at the mesh nodes. We then use entropy coding to compress the encoded disparities. We finally benefit from the binary tree and compress the mesh via binary tree coding to condense its representation. The results we obtained on various depth images show that the proposed scheme leads to lower depth error rate at higher compression ratios when compared to standard compression techniques like JPEG 2000. Moreover, using our method, a depth map is represented with a compressed adaptive mesh that can be directly applied to render the 3D scene.
UR - http://www.scopus.com/inward/record.url?scp=78650486611&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-12304-7_5
DO - 10.1007/978-3-642-12304-7_5
M3 - Conference contribution
AN - SCOPUS:78650486611
SN - 3642123031
SN - 9783642123030
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 44
EP - 55
BT - Computer Vision, ACCV 2009 - 9th Asian Conference on Computer Vision, Revised Selected Papers
T2 - 9th Asian Conference on Computer Vision, ACCV 2009
Y2 - 23 September 2009 through 27 September 2009
ER -