FaceBo: Real-time face and body tracking for faithful avatar synthesis

Jean Luc Lugrin, David Zilch, Daniel Roth, Gary Bente, Marc Erich Latoschik

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

10 Scopus citations

Abstract

This paper introduces a low-cost framework capable of combining both real-time markerless face and body tracking for faithful avatar embodiment in Virtual Reality (VR). We discuss suitable hardware and software solutions and present a first prototype. This work lays the technological basis for further research on the importance of the appearance and behavioral realism of avatars, e.g., for the illusion of virtual body ownership, for social interactions in VR, as well as for VR entertainment applications (immersive games or movies).

Original languageEnglish
Title of host publication2016 IEEE Virtual Reality Conference, VR 2016 - Proceedings
EditorsVictoria Interrante, Tobias Hollerer, Evan Suma, Anatole Lecuyer
PublisherIEEE Computer Society
Pages225-226
Number of pages2
ISBN (Electronic)9781509008360
DOIs
StatePublished - 5 Jul 2016
Externally publishedYes
Event18th IEEE Virtual Reality Conference, VR 2016 - Greenville, United States
Duration: 19 Mar 201623 Mar 2016

Publication series

NameProceedings - IEEE Virtual Reality
Volume2016-July

Conference

Conference18th IEEE Virtual Reality Conference, VR 2016
Country/TerritoryUnited States
CityGreenville
Period19/03/1623/03/16

Keywords

  • H.5.1 [Information Systems]: Artificial - Augmented and Virtual Realities

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