@inbook{4a9c821ef3ae4cf286ac9f9fb40cf5b7,
title = "Experiences with a Flexibly Reconfigurable Visualization System on Software Development and Workplace Ergonomics",
abstract = "Physically reconfigurable visualization systems bear the potential to provide more flexibility for content presentation w.r.t. different types of users. Screen setups with alterable layouts allow switching between power-wall and CAVE-like systems, and allow any other setup no matter if display components are totally decoupled or arranged in proprietary setups.At Technische Universit{\"a}t M{\"u}nchen we set up such a flexible system built of consumer market 3D displays and state-of-the-art computer hardware providing means for such physical flexibility.With such a system at operation for a longer time by now, we are investigating the question whether the grade of flexibility has an influence on how software developers adapt to this flexibility. We especially investigate ergonomic aspects of workplace setup of the developers themselves.Experiences and findings lead towards relationships between display flexibility and developer-related effects, such as the number of concurrent developers and postural deficits developers are willing to endure. This article reports on the flexible visualization system, the determined relationships between its flexibility and postural effects on developers, and discusses attempts to avoid an unbalanced level of flexibility that leads to non-ergonomic states.",
keywords = "Developer-centered design, Human factors, Virtual reality",
author = "Marcus T{\"o}nnis and Amal Benzina and Gudrun Klinker",
note = "Publisher Copyright: {\textcopyright} 2013, Springer-Verlag Berlin Heidelberg.",
year = "2013",
doi = "10.1007/978-3-642-38762-3\_11",
language = "English",
series = "Lecture Notes in Computational Science and Engineering",
publisher = "Springer Verlag",
pages = "223--240",
booktitle = "Lecture Notes in Computational Science and Engineering",
}