TY - GEN
T1 - Evaluating multimodal interaction patterns in various application scenarios
AU - Althoff, Frank
AU - McGlaun, Gregor
AU - Lang, Manfred
AU - Rigoll, Gerhard
N1 - Publisher Copyright:
© 2004 Springer-Verlag Berlin Heidelberg.
PY - 2004
Y1 - 2004
N2 - In this work, we present the results of a comparative user study evaluating multimodal user interactions with regard to two different operation scenarios: A desktop Virtual-Reality application (DVA) and an automotive infotainment application (AIA). Besides classical tactile input devices, like touch-screen and key-console, the systems can be controlled by natural speech as well as by hand and head gestures. Concerning both domains, we have found out that experts tend to use tactile devices, but normal users and beginners prefer combinations of more advanced input possibilities. Complementary actions most often occurred in DVA, whereas in AIA, the use of redundant input clearly dominates the set of multimodal interactions. Concerning time relations, the individual interaction length of speech and gesture-based input was below 1.5 seconds on the average and staggered intermodal overlapping occurred most often. Additionally, we could find out that the test users try to stay within a chosen interaction form. With regard to the overall subjective user experiences, the interfaces were rated very positively.
AB - In this work, we present the results of a comparative user study evaluating multimodal user interactions with regard to two different operation scenarios: A desktop Virtual-Reality application (DVA) and an automotive infotainment application (AIA). Besides classical tactile input devices, like touch-screen and key-console, the systems can be controlled by natural speech as well as by hand and head gestures. Concerning both domains, we have found out that experts tend to use tactile devices, but normal users and beginners prefer combinations of more advanced input possibilities. Complementary actions most often occurred in DVA, whereas in AIA, the use of redundant input clearly dominates the set of multimodal interactions. Concerning time relations, the individual interaction length of speech and gesture-based input was below 1.5 seconds on the average and staggered intermodal overlapping occurred most often. Additionally, we could find out that the test users try to stay within a chosen interaction form. With regard to the overall subjective user experiences, the interfaces were rated very positively.
UR - https://www.scopus.com/pages/publications/7444223618
U2 - 10.1007/978-3-540-24598-8_39
DO - 10.1007/978-3-540-24598-8_39
M3 - Conference contribution
AN - SCOPUS:7444223618
SN - 3540210725
SN - 9783540210726
T3 - Lecture Notes in Artificial Intelligence (Subseries of Lecture Notes in Computer Science)
SP - 421
EP - 435
BT - Gesture-Based Communication in Human-Computer Interaction
A2 - Camurri, Antonio
A2 - Volpe, Gualtiero
PB - Springer Verlag
T2 - 5th International GestureWorkshop, GW 2003
Y2 - 15 April 2003 through 17 April 2003
ER -