Emotion recognition in the manual interaction with graphical user interfaces

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

In this paper we introduce a novel approach to human emotion recognition based on manual computer interaction. The presented methods rely on conventional graphical input devices: Firstly a standard mouse as used on desktop PCs, and secondly the interaction on touch-screens or -pads as in public information terminals, palm-top devices or tablet PCs is considered. Additionally the gain of the integration of touch pressure information is evaluated. Four discrete emotional states are classified: irritation, annoyance, reflectiveness, and neutral affect for the use in initiative tutoring, error clarification, Internet customer personalization, and others. The optimal feature-set is discussed and ranked according to a linear discriminant analysis. A working system using Support Vector Machines for the classification is tested in real-life scenarios. The performance of up to 83.2% correct assignment clearly indicates that user emotion recognition is possible without special hardware in any standard graphical user environment independent of the underlying application.

Original languageEnglish
Title of host publication2004 IEEE International Conference on Multimedia and Expo (ICME)
Pages1215-1218
Number of pages4
StatePublished - 2004
Event2004 IEEE International Conference on Multimedia and Expo (ICME) - Taipei, Taiwan, Province of China
Duration: 27 Jun 200430 Jun 2004

Publication series

Name2004 IEEE International Conference on Multimedia and Expo (ICME)
Volume2

Conference

Conference2004 IEEE International Conference on Multimedia and Expo (ICME)
Country/TerritoryTaiwan, Province of China
CityTaipei
Period27/06/0430/06/04

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