Efficient stipple rendering

Jens Krüger, Rüdiger Westermann

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

6 Scopus citations

Abstract

In many computer graphics applications, like stylized rendering, technical illustrations, digital printing, or volume rendering it is required that “continuous tone” models be represented by drawing dots that are either black or white at any given surface point. The arrangement of dots must be chosen so that the illusion of a continuous shade is preserved. In this paper, we propose a method to generate such effects on arbitrary surface and volume structures. The black and white patterns are carved out of a solid texture, in which the spatial arrangement of dots is encoded for arbitrary tones. These patterns are applied to the respective structures using hardware accelerated 3D textures. As a matter of fact, neither does our approach rely on any surface parameterization nor do point primitives have to be used to render the patterns. In addition, by introducing a non-linear gamma-function, charcoal or pen and ink like effects can be achieved. For stylized rendering, we further enhance the artistic impression of silhouettes by generating outlines.

Original languageEnglish
Title of host publicationMCCSIS 2007 - IADIS Multi Conference on Computer Science and Information Systems - Proceedings of Intelligent Systems and Agents 2007, Interfaces and Human Computer Interaction 2007, Computer Graphics and Visualization 2007
EditorsAntonio Palma dos Reis, Katherine Blashki, Yingcai Xiao
PublisherIADIS Press
Pages19-26
Number of pages8
ISBN (Electronic)9789728924393
StatePublished - 2007
Event2007 IADIS International Conference on Computer Graphics and Visualization, CGV 2007, part of the 1st IADIS Multi Conference on Computer Science and Information Systems, MCCSIS 2007 - Lisbon, Portugal
Duration: 3 Jul 20078 Jul 2007

Publication series

NameMCCSIS 2007 - IADIS Multi Conference on Computer Science and Information Systems - Proceedings of Intelligent Systems and Agents 2007, Interfaces and Human Computer Interaction 2007, Computer Graphics and Visualization 2007
VolumePart 3

Conference

Conference2007 IADIS International Conference on Computer Graphics and Visualization, CGV 2007, part of the 1st IADIS Multi Conference on Computer Science and Information Systems, MCCSIS 2007
Country/TerritoryPortugal
CityLisbon
Period3/07/078/07/07

Keywords

  • Graphics hardware
  • Non-photorealistic rendering
  • Volume graphics

Fingerprint

Dive into the research topics of 'Efficient stipple rendering'. Together they form a unique fingerprint.

Cite this