TY - GEN
T1 - Dynamic Surface Function Networks for Clothed Human Bodies
AU - Burov, Andrei
AU - Nießner, Matthias
AU - Thies, Justus
N1 - Publisher Copyright:
© 2021 IEEE
PY - 2021
Y1 - 2021
N2 - We present a novel method for temporal coherent reconstruction and tracking of clothed humans. Given a monocular RGB-D sequence, we learn a person-specific body model which is based on a dynamic surface function network. To this end, we explicitly model the surface of the person using a multi-layer perceptron (MLP) which is embedded into the canonical space of the SMPL body model. With classical forward rendering, the represented surface can be rasterized using the topology of a template mesh. For each surface point of the template mesh, the MLP is evaluated to predict the actual surface location. To handle pose-dependent deformations, the MLP is conditioned on the SMPL pose parameters. We show that this surface representation as well as the pose parameters can be learned in a self-supervised fashion using the principle of analysis-by-synthesis and differentiable rasterization. As a result, we are able to reconstruct a temporally coherent mesh sequence from the input data. The underlying surface representation can be used to synthesize new animations of the reconstructed person including pose-dependent deformations.
AB - We present a novel method for temporal coherent reconstruction and tracking of clothed humans. Given a monocular RGB-D sequence, we learn a person-specific body model which is based on a dynamic surface function network. To this end, we explicitly model the surface of the person using a multi-layer perceptron (MLP) which is embedded into the canonical space of the SMPL body model. With classical forward rendering, the represented surface can be rasterized using the topology of a template mesh. For each surface point of the template mesh, the MLP is evaluated to predict the actual surface location. To handle pose-dependent deformations, the MLP is conditioned on the SMPL pose parameters. We show that this surface representation as well as the pose parameters can be learned in a self-supervised fashion using the principle of analysis-by-synthesis and differentiable rasterization. As a result, we are able to reconstruct a temporally coherent mesh sequence from the input data. The underlying surface representation can be used to synthesize new animations of the reconstructed person including pose-dependent deformations.
UR - http://www.scopus.com/inward/record.url?scp=85120696857&partnerID=8YFLogxK
U2 - 10.1109/ICCV48922.2021.01058
DO - 10.1109/ICCV48922.2021.01058
M3 - Conference contribution
AN - SCOPUS:85120696857
T3 - Proceedings of the IEEE International Conference on Computer Vision
SP - 10734
EP - 10744
BT - Proceedings - 2021 IEEE/CVF International Conference on Computer Vision, ICCV 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 18th IEEE/CVF International Conference on Computer Vision, ICCV 2021
Y2 - 11 October 2021 through 17 October 2021
ER -