TY - GEN
T1 - Development of a Simulator Training Framework for Flight Maneuvers based on Augmented Reality
AU - Zintl, Michael
AU - Speckmaier, Moritz
AU - Jaisle, Jerg
AU - Schmidt-Moll, Carsten
AU - Maly, Markus
AU - Wechner, Maximilian
AU - Holzapfel, Florian
N1 - Publisher Copyright:
© 2023, American Institute of Aeronautics and Astronautics Inc, AIAA. All rights reserved.
PY - 2023
Y1 - 2023
N2 - Practical flight training is an important cornerstone in the training process of pilots. While it still requires a minimum number of flight hours in a real aircraft, a simulation-based approach is already considered a viable tool for supporting flight training. Especially novel technologies, such as virtual reality (VR), provide new possibilities for an extensive training program on the ground. This paper proposes a possible training concept for flight maneuvers utilizing virtual objects in the pilot’s field of view. The concept further includes online evaluation of the flight performance for instant feedback to the pilot and an assessment of competence levels. An initial study for training a loop maneuver in an experimental VR flight simulator setup was performed. It is suggested that further research is conducted in this area to see if this also applies to other flight maneuvers and whether this is a feasible approach for training in a real aircraft with augmented reality glasses.
AB - Practical flight training is an important cornerstone in the training process of pilots. While it still requires a minimum number of flight hours in a real aircraft, a simulation-based approach is already considered a viable tool for supporting flight training. Especially novel technologies, such as virtual reality (VR), provide new possibilities for an extensive training program on the ground. This paper proposes a possible training concept for flight maneuvers utilizing virtual objects in the pilot’s field of view. The concept further includes online evaluation of the flight performance for instant feedback to the pilot and an assessment of competence levels. An initial study for training a loop maneuver in an experimental VR flight simulator setup was performed. It is suggested that further research is conducted in this area to see if this also applies to other flight maneuvers and whether this is a feasible approach for training in a real aircraft with augmented reality glasses.
UR - http://www.scopus.com/inward/record.url?scp=85198658509&partnerID=8YFLogxK
U2 - 10.2514/6.2023-0544
DO - 10.2514/6.2023-0544
M3 - Conference contribution
AN - SCOPUS:85198658509
SN - 9781624106996
T3 - AIAA SciTech Forum and Exposition, 2023
BT - AIAA SciTech Forum and Exposition, 2023
PB - American Institute of Aeronautics and Astronautics Inc, AIAA
T2 - AIAA SciTech Forum and Exposition, 2023
Y2 - 23 January 2023 through 27 January 2023
ER -