TY - GEN
T1 - Designing target-oriented incentive systems for online production communities
AU - Ziaie, Pujan
AU - Krcmar, Helmut
PY - 2014
Y1 - 2014
N2 - Online production communities aim to realize the collective intelligence and leverage the potential creativity, manpower, and knowledge of volunteer users to generate high quality, public content. Introducing appropriate incentives to sustain participation is not a trivial task for community designers due to the dynamic and multi-dimensional nature of such communities. In this paper, we review and synthesize the existing body of research pertaining to user participation and incentive systems and propose a novel approach towards incentive systems based on user desires and lifecycle-based community objectives. The identified relevant user desires drawn from Reiss's theory of basic desires are self-importance, self-development, fun, vindication, socialization, group identity and uniqueness. By using this desire-based approach, we conceptualize a generalizable and target-oriented iterative design model for developing and adapting incentive systems. The theorized model extends the current body of research by accumulating and merging the academic findings from different types of communities into a unified prescriptive model. This model also provides a practical guide for community designers to follow a systematic approach towards designing effective incentive systems.
AB - Online production communities aim to realize the collective intelligence and leverage the potential creativity, manpower, and knowledge of volunteer users to generate high quality, public content. Introducing appropriate incentives to sustain participation is not a trivial task for community designers due to the dynamic and multi-dimensional nature of such communities. In this paper, we review and synthesize the existing body of research pertaining to user participation and incentive systems and propose a novel approach towards incentive systems based on user desires and lifecycle-based community objectives. The identified relevant user desires drawn from Reiss's theory of basic desires are self-importance, self-development, fun, vindication, socialization, group identity and uniqueness. By using this desire-based approach, we conceptualize a generalizable and target-oriented iterative design model for developing and adapting incentive systems. The theorized model extends the current body of research by accumulating and merging the academic findings from different types of communities into a unified prescriptive model. This model also provides a practical guide for community designers to follow a systematic approach towards designing effective incentive systems.
UR - https://www.scopus.com/pages/publications/84984669469
M3 - Conference contribution
AN - SCOPUS:84984669469
T3 - Tagungsband Multikonferenz Wirtschaftsinformatik 2014, MKWI 2014
SP - 1645
EP - 1657
BT - Tagungsband Multikonferenz Wirtschaftsinformatik 2014, MKWI 2014
A2 - Kundisch, Dennis
A2 - Beckmann, Lars
A2 - Suhl, Leena
PB - University of Paderborn
T2 - Multikonferenz Wirtschaftsinformatik, MKWI 2014 - Multi-Conference on Business Informatics, MKWI 2014
Y2 - 26 February 2014 through 28 February 2014
ER -