Design and Implementation of a Serious Game - Teaching the Interdependency Between Business Models and Business Processes

Ferdinand Xiong, Clemens Drieschner, Holger Wittges, Helmut Krcmar

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

This paper presents a serious game approach to teach the interdependency between business models and business processes. It emphasizes the pivotal role of understanding this relationship for organizations navigating the complexities of digital transformation and striving for sustainable success in the modern business landscape. By leveraging the engaging and interactive nature of Serious games, this approach offers a practical and effective method for developing the competencies necessary to manage the fundamental changes brought about by digital technologies. The paper researches their interdependency in a systematic literature review and provides an overview of the most relevant models of business models and business processes. Additionally, it provides a teaching framework using the results of the literature review. Furthermore, it showcases how the teaching framework can be used for game modeling and implementation using different technology stack approaches. The usability test confirmed the prototype’s good usability and usefulness, with positive responses to all statements. Compared to existing games, it uniquely focuses on the interaction between business process and model changes. The game’s simple design and MERN tech Stack enhance understanding of the BM/BP relationship.

Original languageEnglish
Title of host publicationTowards a Hybrid, Flexible and Socially Engaged Higher Education - Proceedings of the 26th International Conference on Interactive Collaborative Learning ICL 2023
EditorsM.E. Auer, U.R. Cukierman, Eduardo Vendrell Vidal, Edmundo Tovar Caro
PublisherSpringer Science and Business Media Deutschland GmbH
Pages503-514
Number of pages12
ISBN (Print)9783031530210
DOIs
StatePublished - 2024
Event26th International Conference on Interactive Collaborative Learning, ICL 2023 - Madrid, Spain
Duration: 26 Sep 202329 Sep 2023

Publication series

NameLecture Notes in Networks and Systems
Volume901 LNNS
ISSN (Print)2367-3370
ISSN (Electronic)2367-3389

Conference

Conference26th International Conference on Interactive Collaborative Learning, ICL 2023
Country/TerritorySpain
CityMadrid
Period26/09/2329/09/23

Keywords

  • Business Models
  • Business Process
  • Business Simulation
  • Serious Gaming

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